![]() Why wouldn't the game prompt you to do this? Also, the jetpack controls awkwardly. After pressing every button on the controller, you will find that you can actually shoot the boxes away. Most players will assume that they're stuck since there are boxes blocking your way. At one point in the game, players will find themselves in a submarine all of a sudden. There are other issues as well that take away from the experience and are difficult to ignore. This is a problem for most gamers as it doesn't feel very satisfying considering how easy it is. The entire game can be completed within a few hours with very little challenge. Completionists will appreciate the decent amount of collectables and unlockables as they add some replay value for this otherwise brief game. ![]() They don't serve much of a purpose with the exception of achieving high scores. The three unlockable mini games are generally all the same as they each involve a perpetually moving vehicle or character and test how far you can survive. These levels require you to collect a certain amount of candy hearts in order to complete them but are otherwise very similar to the main levels. One is found within each overworld section and they are usually spotted with little effort. There are a few bosses scattered throughout the game which are incredibly easy to defeat. Each theme has a handful of levels in which players can collect paperclips that unlock further levels and golden buttons that unlock bonus mini games. Levels have themes that include bright green hills, cold mountain peaks, outer space, the old west, Halloween, and ruins. Super sweet secret overworld bonus levels are filled with candy hearts Why can't I use the Pro Controller, Classic Controller, or even the Wii Remote? Why do I have to use the analog stick? With so many options available, it just seems lazy that there is only one way to control this game. A couple of annoyances when it comes to the controls are that you have to use the GamePad and you can't control with the D-Pad. These are all serviceable yet help to mix up the gameplay. You can sled which basically devolves the gameplay into making timed jumps, control a submarine and be able to shoot, and adorn a space suit which lets you shoot and fly around with a jetpack. Players will discover vehicles and other mechanics that add variety to the formula as the game progresses. These simple actions are easy to control. Most enemies are defeated by jumping on their heads which makes them explode into confetti. Gameplay consists mainly of running and jumping. It will definitely put a smile on your face. The game looks and sounds great which is its best quality. Sound effects are silly and bring even more levity to the experience as things squish and the main character goes "oh" as he jumps around. However, some tracks are brief and loop too frequently. The music is very impressive and you'll find yourself digging a lot of the tunes. Scenery will flourish as you run by certain points which adds a feeling of wonder to each level. Levels are also visually appealing yet the enemies look a bit too generic and don't have much personality. The main character is smoothly animated and has a piece of paper for a face which changes expression from time to time. The graphics are super cute and look sharp. The game doesn't really explain the story but that's the general idea. ![]() Players control a cardboard chum who must fight a big evil lizard thing who made some other lizard things evil in order to revert them back to the good side. Paper Monsters Recut is a remake of the mobile game Paper Monsters. How does he fit into that little submarine? It's a fun indie game for the short while that it lasts, although a few issues get in the way of it being thoroughly enjoyable. Maciejewski playing a Wii U on October 17, 2014ĢD platformers are a dime a dozen, but the charm of Paper Monsters Recut makes it stand out of the crowd.
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